July was a relatively quiet month where we did a lot of playtesting of Cyber Pet Quest and preparation for GenCon, as well as wrangle the logistical beast that is shipping and fulfillment for Lunar Rush and Omicron Protocol - Critical Condition Expansion. We are now 2 days away from GenCon 2023 starting, so if you're headed to GenCon, PLEASE come by Booth 2932 to say hi to us and check out the games!
May 2023 Recap - Fulfillment, Manufacturing, and KUBLA!
Apr 2023 Recap - Awards, Fulfillment, Manufacturing, and GAMA Expo!
It’s been a while since we updated our blog, and we realized that all the useful information about what we’re doing is sent out every month in our newsletter and Kickstarter updates, so why not put them here for everyone to see? So, we’ll start with last month’s update, and will post the May recap soon!
We have TONS of stuff to update on this month, and all of it is good news. The most exciting news is that Omicron Protocol has made it onto the list of Origins Awards finalists in the categories of "Best Miniatures Game" and "Best 3D Art" (for Jugger the Elephant)! The recognition has us over the moon right now (pun intended). A big "Thank you" to the jury for choosing us! We'll post official links to the nominations once they're officially announced. In the meantime, these are the photos I took at the Media First Look event at GAMA Expo.
Red Dragons Rising
Many of you have seen some preview art of a few members of the Red Dragons, or heard us talking about them. Well, we can finally officially announce them now that the art for all 6 starting characters are complete, thanks to our amazing artist Viktor Kolodiazhniy (and Tania Gomes for putting the “group photo” together).
Chimps, Elephants, and Bears. OH MY!
Many of you have heard us talking about this in passing, some have seen them in the wild, so to speak, and enthusiastic visitors of our website have seen them posted in the past week. But today, we would like to announce the 3rd team that we have designed, the Animals! Big thanks to Amit Thulasidasan for the character art and Viktor Kolodiazhniy for the faction logo.
Anatomy of an Illustration
How should I say this? Well, we were caught, and we are guilty…
Let me rewind to the beginning. One of the goals of designing Omicron Protocol, for Brendan and I, is to make sure the game is as representative as possible of the diverse group of people we have living in a modern (even futuristic!) multicultural big city. We have spent a lot of time thinking, planning, and doing a lot of research into cultures, genders, races, orientations, etc… that we originally knew nothing about, just to make sure that the characters we add to the game are not caricatures or stereotypes of a certain group of people.