Brendan and I just got back from a weekend of demoing, playtesting, learning, and meeting other game designers at the Pacificon Protospiel, so I'll keep this one short. What a weekend! Besides teaching the game roughly 6-8 hours a day for 3 days in a row and getting invaluable feedback, we also met a lot of great game designers and event organizers who we'll definitely be keeping in touch with in the future.